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foosball formationS

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foosball formationS
« on: December 13, 2012, 09:08:15 AM »
Hello
Can any one send me Foosball formations to my email or here?

Re: foosball formationS
« Reply #1 on: December 13, 2012, 05:06:23 PM »
 
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 x  |      Symmetric Defense. Don't do this.
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Re: foosball formationS
« Reply #2 on: December 14, 2012, 08:32:55 AM »
Excuse me dear friend we are build a new evolution Foosball game for PC and in this version we want to allow user to select formation from the 6 or 4 type of formations like this:
1- very defensive
2- defensive
3- medium
4- offensive
5- very offensive
But we don't know which formations is standard !?
Can you draw this formations or send a number of rod players like this : 3-2-5-3 ?

Re: foosball formationS
« Reply #3 on: December 14, 2012, 06:21:59 PM »
I see. Wasn't sure what were asking for before. It seemed like you were looking for a playbook and I'm not sure one exist. I guess the problem is the game is too dynamic and you really only get formations between teams playing a zone.

Re: foosball formationS
« Reply #4 on: December 15, 2012, 05:11:14 AM »
I wait for formations  ;D

Re: foosball formationS
« Reply #5 on: December 18, 2012, 06:42:54 AM »
Samad, may I take the liberty to tell you that you might be going about programming it the wrong way.  Pro foosball players do not really go about playing the game under those 5 playing strategies.  You would be programming in a more realisitc way (and I would definitely consider buying the application) if you programmed several movements/strategies under the following headings (this is not a complete list and I'm sure others in here can add others):

a) 3 bar shots - pull shot, snake shot, pin shot, pull-kick, push-kick, etc
b) 5 bar to three bar passing - brush pass, stick pass, tick-tacing pass, left-hook, etc.
c) 2 bar shooting
d) 2 bar passing to 5-bar and 3-bar
e) 2-bar/goalie defense
f) 5-bar defense

All these should be implemented into each game regardless of the type of game chosen by the player.  You could then add/remove certain strategies to each element mentioned above depending on the level of play chosen by the player.
« Last Edit: December 18, 2012, 06:44:54 AM by jagiar »

Re: foosball formationS
« Reply #6 on: December 18, 2012, 02:37:01 PM »
Thanks for your full answer and guidance !!
Now I will ask very difference questions from your self if you agree!!
I change the formation system to an customizable one and now you can select the number of players in any rows from 1 to 5 (min = 1 & max = 5 ) !!
But I exactly don't know how many players can be added to table 13 ? or 20 ?
and can we use just one player in front rows ?
Is it true to use 1 player ?
thanks

Re: foosball formationS
« Reply #7 on: December 20, 2012, 03:31:03 AM »
No.  If you want to be true to the game you must have the same number of players on the rod as you would find on a physical table.  Otherwise I don't think players would be interested.  If you want to programme difficulty levels, try programming more shot & pass options at each rod for the harder levels and less options at the easier levels.  That's what I would do.